Finishing this one up after a 3 year hiatus.
Worked on the foreground log and put the trees on the right in.
Instructor had been saying Wizard Island wasn't right; and I thought it was due to the color, but it was due to the positioning and shape.
So I mixed up Ultramarine blue and Titanium White and wiped out then reshaped the island, before adding more color to it.
I was working wet on wet-more paint on top of wet paint. The blue was brought into the trees for continuity. I then fleshed out the right side trees. Three different shades, or tones, of green were utilized. I also put sun onto the left sides of the trunks and put some dead branches in.
Touched up the 'powdery' aspect of the fallen tree and added the sunlight on the back edge. This helps put those trees into the background.
Noticed the flatish rock field along the left side looked like it was floating, so added boundry darks to flatten out.
Instructor said there was no contrast with the two trees closest to the stumps sticking up. I looked at it and didn't understand since I could see the tones in them was different.
Turns out instructor meant between the trees and the left side trees of the painting further into the caldera. Added some darks behind to the left of the two trees. I saw something was needed to push the left shore line into the distance and added the third tree.
I saw with the addition of the extra tree on the bluff made the grasses on the bluff look unfinished. So, I put in standing grasses and hints of it on the path behind the foreground log. The path wouldn't have been highly traveled.
Finished